JSE - Bug Fixing Day
Blog
8th August 2021
Found a couple of new/old quirks in the language, last night.
Views 61, Upvotes 4
Daily Blog
,
Jse
JSE - Uploader!
Blog
6th August 2021
There's a new button on the main GUI.
.. But what does it do!?! Views 68, Upvotes 5
Daily Blog
,
Jse
4th August 2021
A couple of basic shapes have been added to the engine.
Views 72, Upvotes 7
Daily Blog
,
Jse
,
Commands
JSE - Skewing..
Blog
3rd August 2021
I tried adding a bunch of effects into the engine, yesterday, but..
Yikes!! Views 62, Upvotes 5
Daily Blog
,
Jse
JSE - Buffer Drawing
Blog
2nd August 2021
I've given up.. Have a Buffer.
Views 63, Upvotes 7
Jse
,
Bg
2nd August 2021
You can now add a 3 parameter to the graphics command to make everything pixel-scaled, instead of being maths-scaled.
Views 66, Upvotes 6
Daily Blog
,
Jse
,
Scaling
JSE - More Tweaks
Blog
28th July 2021
I'm still not having much luck with that WASM stuff..
Views 67, Upvotes 4
Daily Blog
,
Jse
,
Optimising
27th July 2021
I had another night of waking up with ideas for little snips and trims to optimise JSE a teensy bit more.
Views 80, Upvotes 8
Daily Blog
,
Jse
,
Optimising
,
Wasm
JSE - v3geg
Blog
25th July 2021
The obligatory set of speedups, which have been gradually implemented over the past couple of days.
Views 71, Upvotes 8
Jse
,
Optimising
Late Night Tweakings
Blog
25th July 2021
1am
After an hour or so asleep, my head went "Hey, I wonder if changing x-line a bit would help speed the engine up at all?" Views 60, Upvotes 4
Daily Blog
,
Jse
,
Optimising
23rd July 2021
After a couple of suggestions over at SoCoder, I added Continue and Break/Exit, yesterday.
Views 89, Upvotes 9
Jse
,
Commands
20th July 2021
Got another nice increase in speed, this morning.
Views 76, Upvotes 6
Jse
,
Optimising
JSE - Repetition
Blog
20th July 2021
More subtle optimising again, yesterday.
Views 67, Upvotes 5
Daily Blog
,
Jse
,
Optimising
JSE - The ToDo List
Blog
19th July 2021
As I look at the ToDo list, I realise something..
.. I've not tackled any of these for a good while.. Views 63, Upvotes 5
Daily Blog
,
Jse
,
Todo
JSE - 92
Blog
17th July 2021
Discovered the oddest thing, yesterday.
Views 238, Upvotes 9
Daily Blog
,
Jse
,
Mystery
JSE - The Big Task
Blog
16th July 2021
Yesterday I started to look into why Michael Fernie's Pop The Lock lock drawing was so slow.
Views 240, Upvotes 3
Daily Blog
,
Jse
,
Optimising
JSE - In and Out
Blog
15th July 2021
I worked on the "Backbuffer" stuff yesterday.
Things didn't go to plan. Views 75, Upvotes 6
Jse
,
Breaking Things
14th July 2021
Spent a couple of hours in the morning trying to optimise JSE a little more.
Views 70, Upvotes 4
Daily Blog
,
Jse
,
Optimising
JSE - Optimising
Blog
13th July 2021
I posted the first version of JSE : Futrino Emissions over on SoCoder, yesterday.
The most obvious thing to note.. .. I definitely need to optimise things! Views 65, Upvotes 3
Daily Blog
,
Jse
,
Futrino
Catching Up
Blog
11th July 2021
I had a bit of a "No Dev, Please!" day, yesterday.
Views 67, Upvotes 7
Daily Blog
,
Waffle
,
Jse
10th July 2021
One particular thing is currently missing from the AGameAWeek website.
JSE Games.. Views 63, Upvotes 5
Daily Blog
,
Jse
,
Archive
9th July 2021
Yesterday I started to think about doing a "proper" game with JSE.
Views 66, Upvotes 6
Jse
,
Futrino
JSE - Rocket Man
Blog
8th July 2021
A rather silly example, based on an Amstrad CPC Manual Classic!
Views 90, Upvotes 10
Jse
,
Example
,
Clicker
JSE - Symbol Import
Blog
7th July 2021
Michael Fernie requested this feature last night, and I was only too happy to oblige.
After all, it gave me something to do, today, other than more evil GUI work.. Bah, humbug!! Views 244, Upvotes 5
Jse
,
Symbols
|