New games every week!
Powering On Blog
28th April 2017

Journal Glitch

Developments


Crikey, this week's game's coming together well!!

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Above is the ingame music for this week's game.
I don't usually bother doing the music until right near the end of a project.
I also don't usually bother taking screenshots, making icons, and those lovely Feature images, (like titlecards, headers and the like) until the very last minute.

But all that's done, already.
I did most of it last night.
The game is pretty much "done", except for making minigames.
Today, Tomorrow and Sunday will be spent making as many minigames as I can come up with.

Yesterday I surprisingly managed to make 8 whole minigames. Although one of them didn't work very well, so was scrapped. The game is now wonderfully playable, and if I released it as-is, you wouldn't know it'd been done in just a few days!
The only thing to add, now, is more minigames.
If all goes well, there oughta be a nice number of games ready by Monday.
.. If all doesn't go well, and I run out of ideas that work in the engine, then .. What I have will be released on Monday, and honestly, that's still a nice AGameAWeek!!

Daily Doodle : Quiet as a Mouse



Platdude's sneaking past a big evil monster.
Hopefully he'll get to the cavern's exit without it noticing him.

Misc..


Putting my watch on to charge once again.
The damn thing barely lasts two days.
I expect the heart-rate monitor drains it.
With its two little lights always flashing away.


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