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Friday MusicAL Blog
20th January 2017

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Developments


Yesterday was a bit of a disaster.
After what happened on Wednesday, my head was mostly filled with rage and anger.
It wasn't a good day for coding, headspace wise, so instead I generally sat about and didn't do much of anything.

After the mountains of Android code I've been flicking through for the past couple of months, it was good to stop and not have to worry about it.
But then, halfway through the day, I remembered that Otakupunk was having an entirely different sort of audio issue.
For now, I'll just hope that whatever work I HAVE done to the framework, will somehow magically solve Otakupunk's audio quirks.
Once he gets back from his current work-related stuff, I'm sure he's bound to play something of mine on the Razer. I might even try to come up with some kind of audio stress test to ensure everything's running smoothly.
But, for now, I'm just going to assume that everything will be fixed by TeamOUYA, and that I won't have to reupload each and every one of my OUYA games...
.. grr..

Daily Doodle : King of the World



Platdude's having a great time on the sea ferry.

Misc..


I'm juggling projects.
It's started, already.
Just 2 weeks of games,
and the pile grows unsteady.


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