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Lazy Day Blog
29th October 2016

Developments


Friday's aren't supposed to be lazy days!!

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But yesterday was. Very much so.
I woke up far too early, did my usual morning chores, but then it all started to slow down.
I tried to code, but couldn't do anything productive.
Rather than start anything new, then, I instead jumped through the most-complete Gamma Collexion games, and fixed up little bits and pieces, and tweaked the AIs a bit.
I also managed to get Gamma Y to play a little more sensibly.
I'm about halfway through Gamma, and really struggling to come up with new gameplay types that are nice and interactive.

I've a whole bunch of turn-based game ideas in mind, but so far I've managed to keep things realtime, and I'm not sure that turn-based will work in the environment.
Hmm..

So, today will probably be spent trying to come up with new game ideas that work in realtime.
I might dig out the emulators and spend the day playing.. .. For ideas, obviously

Daily Doodle : The Way In



Platdude's making his way in.
I'm not sure he's supposed to be here.

Misc..


My music is lagging,
I'm four tracks behind.
Fantastic or not,
Some choons, I must find.


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