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Four Blog
14th July 2016

Developments


I'm currently contemplating making a few 4-player Multiplayer games.

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I'm going to tackle them in such a way that all the games can be played in single player, which would require me to code an awful lot of AI stuff.
I know my AI is somewhat lacking, so I think it'd be quite a challenge to try to build a variety of different player AI's, and hopefully get some good gameplay out of it all.
I'm not sure, yet, what projects I'll be tackling, but I'm currently working on a nice framework to hold them as a collection.
Should be fun, but will most definitely take a while to get going!

Meanwhile, I've decided to remake one of my older games, for this week's game.
It's proving somewhat awkward due to the "unique" way I originally spaced out the old sprites. .. Yes, I'm being lazy and reusing old sprites.
But they're nice sprites!
Plus, I originally created about twice as many sprites as I ended up using, so there's a few unused features which may very well end up in the remake! Ooooh!!

Daily Doodle : Big Screen Gaming



Platdude's taking up the challenge of trying to beat the highscore.
Who needs the Pokemanses. Horace can GO on his own!

Misc..


You sat and waited there for me.
But I'd forgotten where you'd said.
After several weeks without your food,
I guess you wound up dead.


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