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Monkeying around. Blog
6th March 2011
Oh, Mark.. What have you done!
I was happily coding away at AGameAWeek, and now I'm stuck in this odd Will I/Won't I scenario, unsure as to what to do next..

I spent a few hours playing with Monkey again, Yesterday, and am still unsure which is the better path.
Monkey has no recolouring for sprites. That's a pretty big deal, and is a bit of a biggy when your onscreen text is sprites. No sprite colors means one text color.
Even my Tandy TRS 80 could do more than one text color!!
But right now, the Monkey way is either one color, or one font-spritesheet for every color!
Bloody 'ell...

So I'm not sure if it's happening...
I'd like it to.
But... *sigh*

Meanwhile I spent a few hours messing around with a "framework".
This one isn't anywhere near as big as my 2010 one, but it's coming along nicely for something that's being done in a language I'm only just getting to grips with!

As I learn, more will happen. For now, I'm hoping things will continue smoothly.
But I worry.
A life in only one color?!
My lovely flames, swooshes and swirly things will never be random again....
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Monkey-x , Glbasic , Monkey_or_glbasic
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