New games every week!
Game in Progress Blog
17th January 2024
I think this week's AGameAWeek is coming along well enough.

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Michael Fernie chipped in yesterday with a couple of thoughts, including mining and explosives.
I was kinda thinking along the same lines, but keeping the game inside the world of Blockman (and/or the stolen lens of a game that definitely isn't a Pacman clone!)

Here's what I have so far.



It's a level generator that's making broken mazes.
Your goal will be to gobble up all the pellets, but you'll need to "Blast" between the areas.
Rather than using mines and explosives, I figured it'd be nice to have Blockman Blast a giant laser beam to cut through the gaps.
That should work, right!?!
Eat pellets to build up a charge, then Blast a beam that carves out an extra bit of a path.

...Hmm..

We'll see.
I spent most of yesterday getting a generator to make decent looking levels.
Today will be about plopping Blockman in, and seeing if there's a reasonable game in the middle of all this.

Not sure the Time Travel element will be happening though..
!


"Animated Cartoon Derek in a happy jungle landscape" by #DrawThings
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