A brand new game
for Windows, HTML5, iPhone, Android TV and more,
every week,
unless exhausted!
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Blog
  21st January, 2018
Since I'm having to deal with html-responses in a raw fashion, I'm seeing a few quirks in the way that the different servers send their replies.

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Views 9, Upvotes 2, 21st January, 2018
Daily Blog
Blog
  20th January, 2018
I spent most of the night, switched off from coding, and instead watched a lot of YouTube stuff.

Lots of complaining about YouTube's stupid new Ad-Revenue rules, meaning hundreds and thousands of vloggers are being hit hard.

In addition, @Geekanoids is having a terrible time after a burst pipe caused oodles of damage to his Studio.

In many ways, YouTube isn't the greatness it used to be, but annoyingly they've pretty much destroyed any and all competition, so people are stuck with it.
There's always Vimeo.. .... But who uses that?!

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Views 13, Upvotes 2, 20th January, 2018
Daily Blog
Blog
  19th January, 2018

click for uninteresting, bigger, more readable image


Aha!

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Views 22, Upvotes 2, 19th January, 2018
Daily Blog
Blog
  19th January, 2018
The scoreboard admin page has been "broken" for a long while.

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Views 20, Upvotes 4, 19th January, 2018
Daily Blog , 2018 Framework
Blog
  19th January, 2018
The new server has a great virus-scanning feature, which blocks any downloads should the file contain any kind of possible dodgyness.

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Views 8, Upvotes 2, 19th January, 2018
Daily Blog
Blog
  18th January, 2018
You'd be amazed how many errors have cropped up in the AGameAWeek script!
The previous server was setup to display major errors onscreen, rather than logging them, but the new server logs EVERYTHING!!!

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Views 12, Upvotes 3, 18th January, 2018
Daily Blog
Blog
  17th January, 2018
Our new server overlords have been chosen.
AGameAWeek and Socoder now exist on a Kloudhost server.

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Views 24, Upvotes 4, 17th January, 2018
Daily Blog
Blog
  16th January, 2018
If you're a frequent visitor, you've probably noticed the occasional MySQL "Too many connections" error cropping up on the site.

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Views 19, Upvotes 3, 16th January, 2018
Daily Blog
Blog
  15th January, 2018


Having spent a couple of hours playing Flappadiddle, last night, I wondered what a new version of Flappadiddle might turn out like.

I should probably work on getting the framework up and running before doing that, though..
Views 14, Upvotes 2, 15th January, 2018
Gamedev
Blog
  15th January, 2018
I spent most of yesterday, once again, trying to get Android to work.

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Views 14, Upvotes 1, 15th January, 2018
Daily Blog
Blog
  14th January, 2018
Yesterday was spent, as expected, doing the Little Lever site.

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Views 18, Upvotes 3, 14th January, 2018
Daily Blog
Blog
  13th January, 2018
For the past couple of years, I've hosted the forum for LittleLever.info on my old SoCoder server at GoDaddy. When I recently moved SoCoder to the new Zen Internet server, I neglected to move the LittleLever site across.

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Views 15, Upvotes 2, 13th January, 2018
Daily Blog
Blog
  12th January, 2018
I started work on Draw-To-Buffer today, and managed to get a couple of basic functions into place.
Create buffer of X/Y size, Clear buffer, Fill buffer with X Colour, Draw a line to the buffer, and then the most important one.

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Views 13, Upvotes 2, 12th January, 2018
Daily Blog
Blog
  12th January, 2018
The framework isn't done.
Stop playing around with possible games, and get the framework finished, first.

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Views 17, Upvotes 5, 12th January, 2018
Daily Blog , 2018 Framework
Blog
  11th January, 2018
Still plenty of Framework things to finish off, and yet my mind's whizzing ahead to the next task.
Hang on, Jay.. Get it all done properly!!

Views 14, Upvotes 5, 11th January, 2018
Jnkplat 2018
Blog
  11th January, 2018
The big file transfer continues, and last night it managed to copy my massive Mod Archive across. Over 180,000 files overnight! Wowie!!

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Views 21, Upvotes 7, 11th January, 2018
Daily Blog , 2018 Framework
Blog
  10th January, 2018
The MacMini's still doing the "All my music over to the new NAS" file copy, so I can't currently do anything iOS related.
Instead, then, I'm wondering what style I might go in for a new JNKPlat.
Do I do "fluffy" like 2010 was, or super retro like 2008?
Or do I try to come up with something new?

I'm not sure.

But either way, a new JNKPlat will be happening this year.
Definitely! (Unless there's some kind of unexpected disaster that stops me from doing it..)
After all, it's the 10th anniversary of arguably the best version ever.

Views 21, Upvotes 6, 10th January, 2018
2018 Framework
Blog
  10th January, 2018
Yesterday was spent mostly watching a lot of progress bars.
Not a lot I can do when both the MacMini and Laptop are sitting there copying insane amounts of data over to the new NAS drive.

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Views 18, Upvotes 4, 10th January, 2018
Daily Blog
Blog
  9th January, 2018
iOS and Android are both still missing from my compile-target list.
Yesterday's Mac attempt was (finally!) successful, but the iOS version requires a hefty rewrite of the graphic and input functions from GLFW3 to GLES, because iOS is awkward!!

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Views 18, Upvotes 5, 9th January, 2018
Daily Blog
Blog
  8th January, 2018

View on YouTube

Nearly..!
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Views 72, Upvotes 3, 8th January, 2018
2018 Framework
Site credits : Site built from the ground up, in php, using Programmer's Notepad 2, and a very bored Jayenkai.
(c) Jayenkai 2017 and onwards.
AGameAWeek - Games by Jayenkai