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Blog

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Also available on SoundCloud or in the Pulp'ish Album.

I know it's not Friday!

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Views 11, Upvotes 3, 30th November, 2017
Daily Blog
Blog
Yesterday was a code-less day, and I expect today will be much the same.

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Views 15, Upvotes 3, 29th November, 2017
Daily Blog
Blog
*beep*

I added the generic menu beeps, last night.
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Views 18, Upvotes 4, 28th November, 2017
Daily Blog , 2018 Framework
Blog


Or at least, the most basic of options work, anyway.

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Views 17, Upvotes 4, 27th November, 2017
Daily Blog
Blog
Seriously, though, I hate doing menus.

Instead of finishing things off, last night, I instead gave up and rearranged a bit of my bedroom. Because.. Anything but Menus!!

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Views 16, Upvotes 2, 27th November, 2017
Daily Blog
Blog


A nice and simple (and awfully familiar looking) options screen.
Next I need to implement the options, since they're currently not actually doing anything at all!

But, yeay, options!
Views 16, Upvotes 3, 26th November, 2017
Daily Blog
Blog
I need to add a bunch of default options to the menu, for generic functions like Fullscreen, Debugmode, Overscan and things like that.

However, I also need to consider future projects, too.
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Views 15, Upvotes 3, 26th November, 2017
Daily Blog , 2018 Framework
Blog


It's a start..!

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Views 14, Upvotes 3, 25th November, 2017
Framework 2018
Blog
Spent a few more hours working on getting things a little neater.

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Views 16, Upvotes 2, 25th November, 2017
Daily Blog
Blog
I scrapped the idea of getting AndroidDev working on the PC.
It just isn't going anywhere.

.. But I wonder.. What would happen if I install the Android SDK/NDK devkit into one of my new Linux VirtualBox installs?
Would that work any better?!
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Views 13, Upvotes 3, 24th November, 2017
2018 Framework
Blog


Android still isn't do-able.

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Views 11, Upvotes 1, 24th November, 2017
2018 Framework
Blog

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Also available on SoundCloud or here, in the Music Archive.

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Views 12, Upvotes 2, 24th November, 2017
Daily Blog
Blog
Been trying to get High-Res Screenshot mode working.
It'd be nice to have 1920x1080 screenshots from the engine, but trying to get OpenGL to render to a buffer larger than the screen resolution (my laptop's only 1366x768) seems to be quite a bit trickier than I thought.

At the very least, I don't think it'll be something I can support outright, and will instead attempt to get it working "for me", and warn against widespread use.
Unless, by some miracle, I find a foolproof way to do it, anyway.

Hmm..
Views 11, Upvotes 3, 23rd November, 2017
2018 Framework
Blog
The iOS edition of the new framework now crashes upon loading.

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Views 14, Upvotes 3, 23rd November, 2017
2018 Framework
Blog
I swear, if I see another system update, this week, I'm going to go crazy..

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Views 14, Upvotes 2, 23rd November, 2017
Daily Blog
Blog
I swear it only just updated with the Fall Creators' Update a week or so ago. But, nope.. doing it all again!!

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Views 56, Upvotes 3, 22nd November, 2017
2018 Framework
Blog
I spent FAR too long working on a Triangle, yesterday.

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Views 40, Upvotes 3, 22nd November, 2017
Daily Blog
Blog
Been coding WAY too much, these past few weeks.
I needed another rest day!

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Views 17, Upvotes 3, 21st November, 2017
Daily Blog
Blog
As I dig my heels into the true Framework part of the Framework, there's still loads of bits and pieces to tackle on the ground floor.

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Views 20, Upvotes 5, 20th November, 2017
Daily Blog
Blog
So, after having read up on URL access for a couple of hours, I managed to get about 0% through it, yesterday.

I might actually end up trying to find a proper book on the subject, and having a good focused read-through. .. Although I imagine any book would probably focus on Win/Linux, and not the cross-platform usage I'm after.
I've really coded myself into a pickle, here!

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Views 53, Upvotes 3, 19th November, 2017
Daily Blog
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