A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
every week,
unless exhausted!
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5651 results
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Poetry
  26th July, 2018
It's starting to feel like the code is a game,
As I struggle to fit in the tiles.
At least now I know that my framework is stable,
It's certainly taken a while.
Views 4, Upvotes 1, 26th July, 2018
Pixelart
  26th July, 2018
Views 7, Upvotes 1, 26th July, 2018
Wildlife , Beach , Games
Blog
  25th July, 2018


Generic Snake Clone is now around about 30% of what I'd like.

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Views 9, Upvotes 2, 25th July, 2018
Daily Blog , 573
Poetry
  25th July, 2018
I'm trying hard to cope,
But this week seems out of control.
With lots of little things to do,
I hope I can manage them all.
Views 3, Upvotes 1, 25th July, 2018
Pixelart
  25th July, 2018
Views 3, Upvotes 1, 25th July, 2018
Celebrity , Platizens
Blog
  24th July, 2018
It's been a long long time since I did a bog standard Snake clone, and yesterday's code session reminded me of just how utterly simplistic a snake clone can be.

Today I'll be making the tail follow the player, as it currently doesn't clear out as it goes, making things much harder for the player. Once that works, I'll be adding more tail-pieces as the player eats more, and then coming up with a soundtrack that matches the presentation of the game.

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Views 8, Upvotes 2, 24th July, 2018
573
Poetry
  24th July, 2018
Starting on another game,
I firmly push ahead.
The number's down from normal,
But the quality's not dead.
Views 4, Upvotes 1, 24th July, 2018
Pixelart
  24th July, 2018
Views 5, Upvotes 1, 24th July, 2018
Zombie
Blog
  23rd July, 2018

View on YouTube

With any luck, assuming I have the time to cram it all into the space of just a week, and that my programmering fingers don't fall off from all of the difficult coding that lies ahead, by next Monday you'll be able to play a fun and exciting game that I have decided to call "Generic Snake Clone".

It will be super and fun and exciting.
You will be able to eat the green dots.
Amazing gameplay lies ahead.

Please be excitementing.
Views 39, Upvotes 2, 23rd July, 2018
573
Blog
  23rd July, 2018
As each game is released, so begins the influx of feedback from players.

Let's see what @RSKGames thinks of a bland looking ball in a bland looking maze!

You can Download Might of the Balls here.

@RSKGames


Overview: Roll the ball and color more tiles than the AI opponent within the given time limit without falling of the edges.


Easily one of the least interesting descriptions of recent months!
This game is certainly not the best selling point for AGameAWeek.

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Views 36, Upvotes 3, 23rd July, 2018
Playerthoughts , 572
Game
  23rd July, 2018
Fight for domination as you roll around the maze.
Views 174, Upvotes 4, 23rd July, 2018
Ball , Roll , Maze
Blog
  23rd July, 2018


Two balls in a maze! What could possibly go wrong?

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Views 71, Upvotes 2, 23rd July, 2018
Daily Blog
Blog
  23rd July, 2018
I was doing the compiles for this week's game late last night, and as I sat in front of the Mac I figured I might as well try to do the trailer on there.

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Views 9, Upvotes 2, 23rd July, 2018
Daily Blog , Mac
Poetry
  23rd July, 2018
Instead of failing, like in the past.
I tried to use my Mac, at last.
The tool was swift and worked as asked.
The video encoded fast.
Views 2, Upvotes 0, 23rd July, 2018
Pixelart
  23rd July, 2018
Views 5, Upvotes 0, 23rd July, 2018
Technology
Blog
  22nd July, 2018
Still oodles to do on this week's game, and it's already Sunday, but it is at least coming together.

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Views 10, Upvotes 3, 22nd July, 2018
572
Poetry
  22nd July, 2018
I like when there's bug reports,
That sort of thing.
Lots of errors need fixing...
Feedback is King!
Views 5, Upvotes 1, 22nd July, 2018
Pixelart
  22nd July, 2018
Views 6, Upvotes 0, 22nd July, 2018
Vehicle
Blog
  21st July, 2018
I think I've got the enemy ball AI working to a moderately decent degree, but of course I can't be 100% sure until the rest of the game is coded, and I'm actually facing him as an enemy.

Most of the day's coding was focused on making the enemy do corners a little better. Even with padded out corners, it was still managing to fall into the abyss much more than I'd like.

In the end, I got it balanced reasonably well. It still frequently plummets to its death, but then so does my own player, since it's all a little bit crazy when it gets going!!

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Views 9, Upvotes 2, 21st July, 2018
572
Poetry
  21st July, 2018
Time, it flows much faster,
When you've many things to do.
A never ending deadline,
Which is always pushing you.
Views 3, Upvotes 0, 21st July, 2018
Site credits : If you can see it, Jayenkai did it.
(c) Jayenkai 2017 and onwards.
AGameAWeek - Games by Jayenkai