A brand new game
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Poetry
  5th February, 2018
I'm trying my best to stay focused,
To achieve all the things that I need.
But it's easy to get myself sidetracked,
By the new coding functions I've freed.
Views 25, Upvotes 7, 5th February, 2018
Pixelart
  5th February, 2018
Blimey, Platdude.
That's an alarming amount of cream you're putting out.
Views 26, Upvotes 5, 5th February, 2018
Lovely , Milky Milky
Blog
  4th February, 2018


First test!


We'll call this the proto-test, since I'm still not 100% sure things are going to run AT ALL, let alone well!!

  • Windows Download
  • MacOS Download
  • Linux Download

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    Views 179, Upvotes 7, 4th February, 2018
    Flappadiddle-doo , 2018 Framework , Experimental
    Blog
      4th February, 2018
    This Tuesday we're kicking things off slowly.

    Each Tuesday through February, I'll be adding to Flappadiddle-Doo, to bulk it up beyond the original concept, and fixing up any quirks in my new Framework along the way.

    But once we hit March, I'll be heading into the regularly unplanned insanity of AGameAWeek.

    Read More
    Views 219, Upvotes 11, 4th February, 2018
    Ideas , Suggestions
    Blog
      4th February, 2018


    I can't remember the last time I added an icon to a Windows game!
    .. I'm not even sure if I ever did...!
    Views 56, Upvotes 2, 4th February, 2018
    Flappadiddle-doo
    Blog
      4th February, 2018


    Oh, the joys of having the ability to generate your background from tiles

    Read More
    Views 17, Upvotes 2, 4th February, 2018
    Flappadiddle-doo
    Blog
      4th February, 2018
    I had to rejig a small amount of the framework, yesterday, to allow me to access the controller's thumbsticks separately from the d-pad.

    Read More
    Views 13, Upvotes 2, 4th February, 2018
    Daily Blog , 2018 Framework , Flappadiddle-doo
    Poetry
      4th February, 2018
    Finding old things that you once thought were lost.
    It's amazing what lurks in your GMail.
    All of the things that had gone in a crash,
    But you'd luckily sent via Email.
    Views 13, Upvotes 2, 4th February, 2018
    Pixelart
      4th February, 2018
    Platdude was expecting to find treasures and XP-earning creatures lurking in the dungeon.
    It's empty!
    Views 11, Upvotes 2, 4th February, 2018
    Dark
    Blog
      3rd February, 2018

    View on YouTube

    Finally got the Bonus Eggs working the way they should.
    You can now collect them, flap around with them, and earn extra points by having them with you.

    Next up is adding Flame Bars back into the mix, to make the levels a little more difficult to navigate around.
    This time I'm hoping to make the levels a little more manageable, as the previous game occasionally spawned things in insanely implausible positions!!!
    But, yeah, things oughta be ok with this scoring mechanic.

    The scores I'm able to achieve, so far, have been nice and varied, and much higher than those of the original.
    Once I add new obstacles into the mix, it should keep the online scoreboards a little more chaotic than the last.
    Views 10, Upvotes 2, 3rd February, 2018
    Daily Blog
    Blog
      3rd February, 2018
    Scoring's been added to Flappadiddle-Doo, and the new bonus mechanic is integrated to the scoring, but isn't yet added to the gameplay.

    Read More
    Views 14, Upvotes 3, 3rd February, 2018
    Daily Blog , Flappadiddle-doo
    Poetry
      3rd February, 2018
    Twisting and Turning,
    The Code winds around.
    I'm not sure in this puzzle,
    Where pieces are found.
    Views 8, Upvotes 2, 3rd February, 2018
    Pixelart
      3rd February, 2018
    Platdude's decided never to try Skiing again.
    He always ends up, here.
    Views 15, Upvotes 2, 3rd February, 2018
    Hospital
    Blog
      2nd February, 2018
    Continuing my trek through the Blog, (fixing old broken links, adding references to associated games, etc) I'm now up to page... 150! Out of 5000+

    As an example of how the Wiki will be grown, the Wiki page for Alien Deathmatch 2 is now nice and populated with just links to various blog posts.

    I'll also need to add in elements that are on the game's release page, but AD2's actually surprisingly sparse, as far as that goes.

    Once I've sifted through all the pages, adding in the necessary data, I'll be able to add more to the functionality of the Wiki, including the all-important "Editable Wiki" bit... Which, I suppose, is rather necessary for a Wiki.

    But it's going to take AGES to dig through all the pages of the blog, first!!!
    Views 49, Upvotes 3, 2nd February, 2018
    Daily Blog
    Blog
      2nd February, 2018
    I think I've got everything ready.
    Or at least, all the important bits.

    Read More
    Views 11, Upvotes 3, 2nd February, 2018
    Daily Blog , 2018 Framework
    Poetry
      2nd February, 2018
    Preparing myself to make a new start.
    The framework is nearly complete.
    I'm happy to try out a game, now, or two.
    But it took me much more than a week.
    Views 13, Upvotes 2, 2nd February, 2018
    Pixelart
      2nd February, 2018
    Floating down like a bug strapped to a leaf, Platdude descends into action.
    Slowly
    Views 14, Upvotes 4, 2nd February, 2018
    Beach
    Blog
      1st February, 2018
    The Enter Your Name screen is now back in the framework, and works pretty much the same as it did before.

    Read More
    Views 15, Upvotes 3, 1st February, 2018
    Daily Blog
    Blog
      1st February, 2018
    I started work on the "Enter Your Name" screen, yesterday, but ended up doing something vaguely, but not entirely related!

    Read More
    Views 14, Upvotes 2, 1st February, 2018
    Daily Blog , 2018 Framework
    Poetry
      1st February, 2018
    Little tiny broken things,
    Filling up my time.
    Sifting through the tons of code,
    And fixing every line.
    Views 18, Upvotes 4, 1st February, 2018
    Site credits : Jayenkai put all his heart and soul into everything you can see on this site.
    (c) Jayenkai 2017 and onwards.
    AGameAWeek - Games by Jayenkai