A brand new game
for Windows, HTML5, iPhone, Android TV and more,
30th September, 2017
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Radio One Vintage
DevelopmentsTime's whittled away from me, this week.
Today I'll be sitting listening to the radio, playing catch up, trying to get as much of this game up and running as I can.
The very basic platforming engine is up and running, but not much more than that.
I'm struggling to decide on what kind of movement should be given to the main character (a fish) without making it too much like a generic platformer.
Hopefully I can find a nice unique feel for the game. That's the main thing that I'm struggling with. Trying not to end up with another generic platform game, and desperately seeking for a new mechanic.