A brand new game
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every week,
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Blog
  9th February, 2018
I've spent far too long, this week, trying to get Android and iOS Framework support up and running, but am going to have to leave it for the next few days.

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Views 22, Upvotes 3, 9th February, 2018
Daily Blog , Flappadiddle-doo , 2018 Framework
Poetry
  9th February, 2018
Taking all the feedback.
Fixing up the game.
The engine needs improving.
So that'll be my aim.
Views 14, Upvotes 4, 9th February, 2018
Pixelart
  9th February, 2018
Platdude's visiting all the corners of the world.
Views 15, Upvotes 3, 9th February, 2018
Day Off
Blog
  8th February, 2018
I spent a bit of time looking into Pico-8, yesterday, (Spurred on by SkyBerron posting this teeny weeny version of SpikeDislike) but it's a wildly different language than I'm used to.
Lots of little bytesized bits of code, and a methodology that I'm just not used to.

I'm sure that, with a little more poking and prodding, I might learn to code well in the language, but for now I think I'd much rather be sticking with my new C++ Framework.
But the bug is already starting to niggle away!!
Views 133, Upvotes 10, 8th February, 2018
Daily Blog
Poetry
  8th February, 2018
The coding will continue,
But today will be a break.
Life is more important,
And AGameAWeek can wait.
Views 21, Upvotes 5, 8th February, 2018
Pixelart
  8th February, 2018
Platdude gets a little lift from his friend, in the village pantomime.
Views 21, Upvotes 4, 8th February, 2018
Peter Plat
Blog
  7th February, 2018
Over on the Lexaloffle forums (!?), SkyBerron has done an even smaller version of SpikeDislike than my CPC 10-Liner version, from the other day.

Managing to cram all the playability into just 278 characters, the game's missing even more of the combo system than my 10 liner edition.
It's not easy, adding combos, when the code is that cramped!

Head on over, give it a play, and be sure to give it a like whilst you're there.
Views 26, Upvotes 4, 7th February, 2018
Spikedislike
Blog
  7th February, 2018
Seriously, though, why is this so bloomin' complicated!?

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Views 25, Upvotes 6, 7th February, 2018
Daily Blog , 2018 Framework
Poetry
  7th February, 2018
I struggled again.
The Droid makes my head sore.
The effort required,
Is more than I care for.
Views 21, Upvotes 3, 7th February, 2018
Pixelart
  7th February, 2018
Platdude's met a curious visitor, who definitely isn't from around here.
He seems a little bit "too" friendly.
Views 20, Upvotes 5, 7th February, 2018
Mystery Man
Blog
  6th February, 2018
Yesterday was supposed to be a day full of Mobile-Dev, but instead, I simply spent the day relaxing, and playing an alarming amount of Flappadiddle!

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Views 29, Upvotes 4, 6th February, 2018
Daily Blog
Poetry
  6th February, 2018
The kitchen's in need of new worktops.
The cost of house keeping is high.
With windows to purchase and a bathroom to mend,
The house won't be done 'til I die.
Views 19, Upvotes 5, 6th February, 2018
Pixelart
  6th February, 2018
The ramp was set, and Platdude couldn't resist a trial run.
Views 25, Upvotes 4, 6th February, 2018
Danger , Stunt
Blog
  5th February, 2018
Yeay!
Thanks to all for testing.

Rychan -
I see the hitbox detection has been improved somewhat also which is cool

A little more forgiving, this time. The original game was a little "too" mean when it came to bird vs flame hits!

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Views 30, Upvotes 7, 5th February, 2018
Daily Blog
Blog
  5th February, 2018
In a reply to yesterday's Ideas post, Michael Adcock (@adcockm) suggested I look into Pico-8 development.

He then (via Twitter) brought up the fact that I couldn't do it with my new C++ framework, so the idea of attempting it is a little less appealing.

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Views 29, Upvotes 5, 5th February, 2018
Ideas , Suggestions
Blog
  5th February, 2018
If you haven't yet tried out Flappadiddle-Doo's first release, please give it a try, and let me know how well it does or doesn't work on your given system.
Thanks for trying.

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Views 25, Upvotes 5, 5th February, 2018
Daily Blog , Flappadiddle-doo
Poetry
  5th February, 2018
I'm trying my best to stay focused,
To achieve all the things that I need.
But it's easy to get myself sidetracked,
By the new coding functions I've freed.
Views 21, Upvotes 5, 5th February, 2018
Pixelart
  5th February, 2018
Blimey, Platdude.
That's an alarming amount of cream you're putting out.
Views 25, Upvotes 5, 5th February, 2018
Lovely , Milky Milky
Blog
  4th February, 2018


First test!


We'll call this the proto-test, since I'm still not 100% sure things are going to run AT ALL, let alone well!!

  • Windows Download
  • MacOS Download
  • Linux Download

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    Views 177, Upvotes 6, 4th February, 2018
    Flappadiddle-doo , 2018 Framework , Experimental
    Blog
      4th February, 2018
    This Tuesday we're kicking things off slowly.

    Each Tuesday through February, I'll be adding to Flappadiddle-Doo, to bulk it up beyond the original concept, and fixing up any quirks in my new Framework along the way.

    But once we hit March, I'll be heading into the regularly unplanned insanity of AGameAWeek.

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    Views 200, Upvotes 9, 4th February, 2018
    Ideas , Suggestions
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