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To Tetris or Not To Tetris Blog
7th September 2014
A couple of months ago, I mentioned this game in passing..
TetriPong
And immediately started looking into remaking it.

It was just after I'd released ChuckABall, was midway through BounceABall, and considered this as a possible extra "ABall" game to fit alongside them.
.. Then I got sidetracked by the NeonBike game, and I didn't bother going back.

.. Then last week, Tetris Battle came out on OUYA, and I was going "aw, dangit.. Missed my chance!!" and gave up on the game, due to basic "The Tetris Company would sue my butt off" reasons.

But over the course of the past week, many things have interfered in that decision..
People have whinged and griped about the fact that Tetris Battle doesn't even have an honest to goodness Endless mode.
People have complained to me that it doesn't quite feel like proper Tetris.
And god knows how much I hate that "you can see the next 70,000 blocks!", and "Here's where it'll land!!!" crap..

I'm currently wondering what to make for next week's game, and my head's chanting "Tetripong!!" over and over again..

I'm not sure what to do.

Discuss!!
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