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RE : Flappy Bird Blog
9th February 2014
I have no issues with the game.

It's a bit shit, but then so is SpikeDislike.. SpikeDislike is "ball bounces, move right..." and has little or no substance beyond that.
Of course, I then added a wonderful combo system, and then made a sequel with oodles of lovely new gameplay styles and plenty of options and such, but at it's heart it's still the same game it always was. Ball bounces, move right...

In many ways, so is flappy bird.
Flappy bird is "that helicopter game", but with harder obstacles to avoid... It's got it's good points.
... It's also extremely dull, lacks excitement, is ludicrously monotonous, and has blindingly-obviously ripped graphics. But then it's a Quicky game, and shouldn't be seen as anything more.

I am, quite obviously, ridiculously jealous that such a shabby game managed to get as popular as it did, when my infinitely better SpikeDislike2 didn't do diddly-squat.
But I wouldn't hold it against the guy.. The game, maybe, but not the guy!!
I wish him all the best of luck getting through what it is he's currently dealing with, and hope he can get himself back into a coding mindset soon.

That's what coders are supposed to do.
Code..

.. The supposed ad-revenue will probably help a bit!

Spammy Bit : You can get SpikeDislike2 here.
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