New games every week!
.. Make that three..! Blog
8th February 2012
...this iOS stuff isn't quick, is it!?

Week one, decide on game, start game..
Week two, keep tweaking annoyingly broken things in framework and get game done.
Submit game!
...
Week three, Trailer, Forum post formatting, email formatting, gather email addys, etc.
FFS, Week three's the smegging PR gubbins.

-=-=-

Still, can't complain. Well, I CAN complain, but I won't whinge too much.
maybe..

The Trailer-ish thing is up on Youtube already. Time is crazy right now, so everything's being crammed into any slot it can find! This little trailer got smushed together within about 20 minutes.
Can you tell?


View on YouTube

Yup

Game should appear at some point over the next few days, assuming Apple don't reject it for being "Just Breakout, but without even bothering with a wall!!"!

Music from Sheep Goes Left. Music doesn't appear in the actual game.
I need to fix my mod-playing abilities, methinks.

That, and the Portrait Mode (for a certain game that I've already coded on iOS three sodding times but still haven't released yet) will be the next main framework tasks on the list.

Once those tweaks are done, along with a few other bits and pieces that I've come to realise I definitely need, it'll be time to do attempt Week-Long project #2.
.. I think we'll start calling these the iOS AGameAMonth projects.. assuming the next one actually works out.
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